Sep 07

UI/ UX Designer

Are you an artist passionate about making commercially successful games, creating good looking, user friendly and consistent mobile user interfaces that delight our players? Awesome, we at TinyBytes Games are looking for a talented UI/UX Designer to help us with current and upcoming titles. The role is very broad and you should be ready to tackle many different kinds of tasks, ranging from creative challenges to implementation tricks.

RESPONSIBILITIES

  • Design and complete game visuals from concept to final assets
  • Create quality art in game by following visual guidelines defined by team lead artist or Art Director
  • Creating wireframes as well as visual design compositions based on project needs
  • Communicate and coordinate with other team members to find the best solutions from a cross-functional perspective
  • Work independently to complete given assignments
  • Provide time estimates for own tasks
  • Seek assistance and feedback as needed
  • Contribute to video game design decisions
  • Generally just nail 2D, 3D and/or UI art for our games

REQUIREMENTS

  • Passion for video games
  • 3+ years of professional experience in game art development, preferably in the field of interface design
  • Know Adobe CS package inside-out
  • Expertise with Photoshop and/or Illustrator, including a well-developed sense of color and composition
  • Strong conceptualization ability, visual communication ability, and drawing skills
  • Ability to produce interaction concept designs (including navigation and content design) and/or animated prototypes
  • An excellent understanding of the principles of interaction design and experience of user-centred design approaches and methods
  • Ability to collaborate with other team members, managers and producers to understand the high-level requirements and meet that objective with the optimal user-centred solution
  • Open to feedback and enjoy working in a fast-paced, constantly iterating environment
  • Knowledge of game art optimization, managing the technical visual resources and restrictions
  • Collaborative and consensus driven approach
  • Commitment to tasks, autonomy and high level of initiative and energy
  • An open and respectful attitude towards others and their work
  • Appreciation and understanding of User Interface design
  • Previous experience in game development and game art

IDEAL ASPECTS | BONUS POINTS

  • Experience with Unity
  • Skills in Maya or other 3D software
  • Skills in animation and special effects
  • Experience working in an agile project environment
  • Previous experience from creating mobile games
  • Knowledge of, and an interest in free2play best-practices as they relate to interface design
  • Strong interest in video games
  • An interest in form and typography
  • Ability to prototype using Unity or other tools – from paper to code
  • Eager to learn and apply new skills in a fast-paced dynamic environment
  • Strong interest in data-driven approach to optimise art for games business performance

TINY BYTES OFFERS

  • The opportunity to work together with colleagues with extensive international experience in the video game industry
  • Work remotely (Home Office)
  • Flexible schedule
  • Clear responsibilities
  • Delegation of tasks
  • Work autonomy
  • Continuous communication
  • Tool support
  • Competitive market salary
  • Incentives for performance and results
  • Holidays
  • ½ day holiday on your birthday
  • Health coverage

  • LOCATION: REMOTE JOB | HOME OFFICE
 
  • QUALIFICATION: 3+ YEARS EXPERIENCE, GRADUATION


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