Sep 02

Graphics-Rendering Programmer

London or Remote
Permanent or Contract.

We are very excited to be working on the new open-world multiplayer game using the Dune IP and we are looking for a Graphics-Rendering Programmer to help us achieve our goals. You will work closely other members of the team to develop Dune on next-generation platforms. You will be working on the rendering team working on a large-scale survival title set in the Dune universe.

Responsibilities
  • Design, write and optimize rendering features, working closely with the artists to help us create visually compelling experiences
  • Developing rendering techniques in conjunction with team members and third-party partners
  • Implementing and continued development of rendering features and requirements

Benefits
  • Fair working hours – We believe in a good work/life balance, so we offer a crunch-free environment
  • Holiday Allowance – We offer 25 days annual leave entitlement, plus all 8 UK bank holidays
  • Annual Salary Review – Every year we will review and consider everyone’s salary for increase
  • Company Pension – Employer contribution matching on the UK government automatic enrolment scheme
  • Continued Learning – We offer free Udemy courses at any experience level, for those wanting to go deeper
  • Quarterly Events – Join us every quarter as we take a load off for a fun event, meal and drinks
  • Project Wrap Parties – It’s important to celebrate the victories, when your project ends you can look forward to a well-deserved meal and drinks
  • Food and Drink – Free tea, coffee, soft drinks and food, all available in our office fridge
  • Central London Location – All of the above is available in our fantastic central London space, only two stops from London Bridge

Requirements
  • Excellent knowledge of modern rendering algorithms and techniques
  • Excellent 3d Math skills
  • Demonstrated experience working on recent graphics APIs, such as d3d12/11/libGNM
  • Strong C++ and software design skills, including experience working in multithreaded and memory constrained environments
  • Have a working understanding of the architecture of modern GPUs (GCN, etc.)
  • Strong communication skills
  • Contributed significant rendering technology on one or more released titles
  • A passion for visuals

Bonus Points
  • Experience in Unreal Engine 4 (C, C++ and Blueprints)
  • Experience working on modern videogame console platforms (for example, Xbox One, PS4 or Nintendo Switch)
  • Experience working remotely with a third-party development partner


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